two games in development
GRUPO GAMBA
A very small studio making games about bad decisions, and numbers that go up until something goes wrong.
hi guys
doug — he sells you stuff
GAMBA
Incremental coin-flipping rogue-lite. Early Access. Release date: when it's done (threat)
WALTER'S MART
Co-op survival. Bring four people you trust and are okay with losing
no screenshots yet
you'd only ask questions
walter is not ready to be perceived
who is doug
Doug is a dog. Probably. He has about nine polygons and none of them are structural.
He sells you stuff from a folding table. He does not explain the stuff. When the background changes colour he does not mention it, and when the screaming starts he keeps his hands where you can see them, which is somehow worse.
Doug is important.
“q for hed. e for tale. space for slipy.”— doug, explaining everything he knows
the studio
GRUPOGAMBA is small. Smaller than you're imagining. We develop and publish our own stuff, which means every bad idea in these games survived exactly zero meetings.
what we make
Games that look like they were rendered on a machine that owes somebody money. Mechanics that are pushed way further than they should be.
press & creators
Keys and press kit on request, just ask. Streamers and video creators are free to monetise any footage from our games, including anything still in Early Access.
careers
We hire rarely, slowly, and mostly on accident.
open roles
None right now.
We're not currently hiring for a specific position. That changes without much warning, so if you'd want to hear about it, the open application below is the way in.